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2 or 3 move prob
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Apr 10, 2002, 9:57 AM
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2 or 3 move prob
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i think the best boulders is the problems that you make 2 or 3 v6 moves and your at the top. It's like if i rip it out for these next three moves im home free.


sarhawp


Apr 10, 2002, 10:21 AM
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I get more pleasure out of a longer, technical problem than a short, power/strength problem.


miagi


Apr 10, 2002, 1:50 PM
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I like all types of climbs. The 2-3 move climb your talking about is a GREAT way to get motivation and mental strength. It also lets you practice controlled bursts of strength. It's great training grounds. I also like the larger 15 foot boulders that test your stamina and endurace.


bowlderman


Apr 11, 2002, 8:00 AM
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there's a problem i'm working on right now that is one move. it's about an 8 foot jump from a little honeycomb to two huge jugs on about a 30 degree angle. it's a cool problem but i have to say i'd rather be hanging off the rock for a few mnutes thinking things out.


codey


Apr 11, 2002, 2:52 PM
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My favorite type of problem is on with one very difficult move. There are a few in my area.


old_school


Apr 12, 2002, 7:53 AM
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Those are fun, but i like problems that are a little longer and mabey start with some tough moves, stop at a bigger resting hold, and then finish with a few more tough moves. Problems like these are usually the funnest, for me anyway.


phil_nev


Apr 12, 2002, 8:44 AM
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i find 1-3 move problems really kewl, like a dtno prblem always entertains me, but a longer problem is great, they are not so much one big burst of strength, i feel i am tested more on longer problems.


kriso9tails


Apr 12, 2002, 11:22 AM
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If it's more than 6 moves (finish not included) it's a rowt. I like problems that are basically just a sick crux and the a top out. There's nothing worse than when you have to climb up to the crux over and over and over and over to work it. Also, long problems that end in sketchy dynos are down right infuriating. I mean it's always just a tiny bit more and one more try until you stick or die of thirst and starvation, or hypothermia because winter set in.


overlord


Apr 21, 2002, 2:53 AM
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Ilke all types of boulder. It feels good to climb a long, techical face/traverse and the next time rip it up on na short dyno overhang. I love it all . Technical problems give climbing a different approach, they make you use all your skill, whereas the dynos put your guts on the line (not that it doesent take good techique to do them, it does...). so climb anything that comes your way, it is all good in tis way.


timhinck


Apr 21, 2002, 8:45 AM
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I'm glad to see more posts in the Bouldering forum. I was beginning to think that the "fad" had finally burned out. "Keep core climbing (read bouldering) alive!"

While it seems like many problems are short, it also seems like the really rad problems are tending to be longer and longer. I think that the natural step after increasing your mad strength would be to elongate your problem. This forces you to keep breathing and use your head more.

I think that long problems are the wave of the future, and highballing is definantly coming back into popularity. (Look at the renewed interest in J-Tree bouldering).

peace out,

tim


crux_clipper


Apr 22, 2002, 6:04 AM
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Long, drawn out technical problems all the way. I find that the problem with the short problems is that they require more brute strength then i have, but longer problems require a certain amount of technique, grace and endurance, which i have .


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