100' feet up and right from Gamesmanship. Basically follow the path past gamesmanship, and when you come around, if you're below a big ass dihedral on the third pitch you're in the right spot. Belay up 65feet to a ledge. (5.6) Straight up to the dihedral 100ft or so to a semi-hanging stance with bolts. Exact route finding is up to the leader, but there easier ways to do this pitch and harder ones (5.9). Pitch three: through the dihedral to one of two belay stations: left or right. Left to scramble over to Gamesmanship for the sweet 5.7 handcrack, or right for Fastest Gun 5.10. IF you want to rappel back to the ground, it is possible with TWO 60m ropes. They'll touch the ground from the end of the third pitch.
Submitted by: tallnik on 2006-08-27
Route ID: 79240
From the ground it looks like straight up liebacking but once you get into it you realize it's not. Lots of secure stances with great moves. Combined P2 & P3. I wouldn't recommend it unless you're comfortable running it out or carrying a monster rack.
Gotta hand it to John Turner on this one! Took an unexpected fall going around the roof, just slipped out of it =(, lowered all the way down for a legit ascent. Fantastic climbing the whole way, combine the first two pitches for an extraordinary amount of fun - it's like Red Rocks except the grade is legit and there's no bolts.