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Re: [dbrayack] Climbing Game - Need some playtesters:
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circello
Feb 29, 2008, 8:41 PM
Views: 12137
Registered: Mar 31, 2006
Posts: 69
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Ok - that helped a lot. Although I'm not sure it's the best solution. I can finish the Bit's N Pieces no problem now. However when I make it the anchors I get an error message about some sort of collision. A solution I may have liked more is to decrease the power drain by a small factor (.9 or .8) or add rests. (I mean really how many 5.4's aren't just one big rest position) Alternatively you could decrease power drain by a large amount when the 'feet' of the climber correspond to the area where a hold is. (Perhaps different rates for different footholds) I'm no codemonkey so I have no idea if that is hard to do, but it'd be a neat feature to see. The second route on that same wall is where things get fun. There is a definite rest before the crux which is really nice. I made it through the crux once, but once again was out of juice before I got to the top. I think that route may be out of my character's league though. This looks really promising, especially with the whole Trad aspect that will be included. That's all for now. P.S. A small typo appears - The character is supposed to start as a 5.6 climber, but it appears as 5.0 on the character sheet. BC
(This post was edited by circello on Feb 29, 2008, 8:43 PM)
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Post edited by circello
() on Feb 29, 2008, 8:43 PM
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Post edited by circello
() on Feb 29, 2008, 8:43 PM
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