clausti wrote:
cracklover wrote:
Thanks for asking, j_ung!
2.D - "Routes in this Section" should display all the routes. In areas with too many routes, it cuts them off. Example - look at the Gunks - Trapps. It has A through B - useless.
for the Gunks, which has very unusually long, linear crags, why not break it up based on linear sections of crag? 100 routes at a time? 50 routes at a time?
edited to say, this is the kind of thing where individual areas need a little local love. places like squamish, which is HIGHLY nonlinear, but more staggered tiers, is not going to work like someplace like the gunks, which is mostly two huge linear crags. Intelligent divisions!