Routes : North America : United States : Texas : South Central Texas : Monster Rock : Dungeons and Dragons Wall : Seven Gorgons Breathing
Seven Gorgons Breathing - 5.11a
Average Rating : 3.50 out of 5Route sequence (left to right): 10
Route Summary | Ascent Notes (4)
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Rachel Harris
Rock (Sport)
G
1
5 draws
45
|
|
Description:
Stick clip the high 1st bolt from the nearby ledge at the pit's access. Start in the dihedral. (Starting right of the dihedral is a 5.10d variation "The Sixth Gorgon".) The key low flake has glue reenforcement, but it will probably break off anyway. Gorgons from mythology and D&D were nasty beasts whose breath turned humans to stone.
Submitted by: Hogge on 2008-04-28
Views: 893
Route ID: 90838
4 Ascents Recorded
Ratings | |
---|---|
Difficulty | 5.11a |
Safety Rating | G |
Onsight ascent by: kvochatzer on 2013-08-16
(View Climbing Log)
thin
balance and crimps
Added: 2013-09-16
Ratings | |
---|---|
Difficulty | 5.11a |
Safety Rating | G |
Red Point ascent by: Brianleepainter on 2012-06-29
(View Climbing Log)
Challenging start
Was challenging at beginning to static the move. It's slippery down there in the canyon.
Added: 2012-06-29
Ratings | |
---|---|
Difficulty | 5.11a |
Safety Rating | G |
Exposure | |
Rock Quality | |
Scenery | |
Fun Factor |
Red Point ascent by: annette on 2011-07-04
(View Climbing Log)
Good climb
Stick clip
Added: 2012-01-17
Ratings | |
---|---|
Difficulty | 5.11a |
Safety Rating | PG13 |
Exposure | |
Rock Quality | |
Scenery | |
Fun Factor |
Red Point ascent by: Hogge on 2007-12-03
(View Climbing Log)
2nd ascent; comments on grade
Rachel remembers pulling the crux static. I tried it static, didn't get it, but it felt like it would be about 5.11c. I did an awkward little dyno and it felt easier than a couple of the 5.11b's at Reimers, plus basically one move. Ryan is 6'3" and probably deadpointed it; he felt it's 5.10d. Probably time will show that this crux is very height dependent. My guess is 5.11a for average height climbers.
Above the crux the opposite cliff is close behind the climber. A fall onto it would likely happen from broken holds or belayer error rather than leader's moves. I haven't yet seen an opporetunity to move or add a bolt to provide better protection.
The crux and top are interesting and fun. Throw a party in the middle.
Above the crux the opposite cliff is close behind the climber. A fall onto it would likely happen from broken holds or belayer error rather than leader's moves. I haven't yet seen an opporetunity to move or add a bolt to provide better protection.
The crux and top are interesting and fun. Throw a party in the middle.
Added: 2007-12-14